Flash
Adobe Flash and ActionScript tutorials.
Creating a Custom Preloader in Flash CS3
The ability to create a custom preloader is a must in any Flash developer’s toolbox, but the process is very different in ActionScript 3.0. External files are no longer loaded into a waiting empty movie clip on the stage like you might have done in earlier versions. Instead images, SWF files, and any other external [...]
Adding a Poster Frame to Flash Video
One of the new features of the video playback component in Flash CS3 is the ability to assign a preview image, or a poster frame, to an FLV to make it easier to position and adjust. However, this new feature comes with a footnote that reads, “The preview image is displayed at authoring time only. [...]
Full-Screen Video in Flash CS3
One of the best new features in Flash Player 9 is its ability to play video full-screen, using the same outside-the-browser technique you’ve seen on YouTube and other video sites. One click opens the video to the full width of your monitor with a black background, and even includes a message letting the user know [...]
Using the Tween Class
In the past, if you wanted to create a bouncing animation using code, you’d spend hours pouring over physics equations and adjusting variables until you got it just right. By using the Tween class instead, you can create the same effect with just a few lines of code, and skip the high school physics review. [...]
Drag and Drop in ActionScript 3.0
Creating drag and drop functionality in Flash CS3 is quite different than in older versions if you’re using the new ActionScript 3.0. While still relatively straightforward, the code can be a little more intimidating to users who are less familiar with ActionScript programming. If you’re like me, you’re here to try to keep your knowledge [...]
ActionScript Best Practices
When starting out with ActionScript, it’s easy to be confused by the many varying styles used to enter code into the Flash environment. There are many books and tutorials on Flash and ActionScript, each with their own styles and conventions that may vary drastically from one to the next. Adobe suggests adhering to several best [...]
Drag and Drop - Part Two
I’ve decided to continue the Flash Drag and Drop tutorial and show several ways that you can improve on that example. Although the end product of the previous tutorial was functional, it lacked the polish necessary to use it in a real-world project. This tutorial will take a look at several techniques, including the swapDepths() [...]
Flash Drag and Drop
Creating drag and drop interaction in Flash is actually very simple, it just requires a little setup to make it work. Fortunately, I’ve already done some of that for you. Download the FLA and follow along with these steps.
Animation on a Path
In an earlier tutorial, we looked at how to create a simple bouncing ball animation in Flash, but our ball only bounced up and down in place. Now let’s look at how to create a realistic bouncing motion that follows a more natural looking path.
Follow the Bouncing Ball
I keep a bouncy rubber ball on my desk all the time. Besides being a great stress reliever, it can teach us a lot about animation. Today I’ll show you how to animate a bouncing ball in Flash — and teach you a little about how to create realistic movement and reactions.


